Neuro 24 three groups was given four types of problem-solving tasks, and they differed in Neuro 24 degree of “loosening restrictions” required, in other words “difficulties” because of Neuro 24 need for more creative thinking. Researchers found that of Neuro 24 three groups, participants whose area of was temporarily suppressed best cope with solving more difficult problems, confirming Neuro 24 theory that stopping addiction to experiences and conclusions increases openness to a wider range of creative approaches. Neuro 24 work, however, found that participants whose area was subject to temporary suppression were worse at solving problems requiring more short-term memory resources (when Neuro 24 mind needs to store and access many elements at Neuro 24 same time). In this case, Neuro 24 participants seemed to be forced to solve Neuro 24 problems on a trial and error basis because they lost direct access to pattern recognition and related learned principles. Researching creativity as a process, not a product Researchers working on Neuro 24 (CReativity Enhancement through Advanced brain Mapping and stimulation) project have previously emphasized that given its multi-faceted nature, creativity can hardly be defined and less accurately measured. For this reason, project partners decided to see creativity as an active process rather than an end or end product in which value is brought by many external cultural and social influences. partners have used Neuro 24 advances in such as cheap computing power, High-performance software and sensor systems to measure brain functional activity and calculate in real time Neuro 24 stimuli Neuro 24 brain can undergo to train and change it. Neuro 24 mind is an organ of Neuro 24 crucial nervous gadget.